Fluorite
Concepts

Filters

Blur, sharpen, edges, bloom, kernels and resampling.

Filters look at the pixels around each pixel, so they can blur, find edges or move things around. You'll find them under filter:

NodeWhat it does
BlurGaussian blur; radius is a fraction of the canvas height
Zoom BlurStreaks every pixel towards center
SharpenBoosts fine detail; amount from 0 (none) to 1 (most)
EdgesHighlights edges
BloomGlows everything brighter than threshold
Kernel 3×3A custom 3×3 filter, one vec3 of weights per row
ResampleReads anything upstream at another uv, to distort it

Connect any colour or number, including images, videos and the webcam.

Sizes are relative to the canvas, so a blur looks the same in a small preview and full screen. Very large blurs can look banded.

Inside a Repeat, a filter can't read an image that changes on each pass, but Resample's uv can change.